So, you've already helped the farmers in your quest to be governor in CityVille, and now it's time to help another group of citizens in your town: the toy makers. This newest trio of Toy Maker goals can be found after you've helped the farmers, and they'll also introduce a new Community Building to your town. Here's a complete rundown of what to expect, and how to earn the vote from these toy makers. Note: you must be at least level 50 to access these goals.
The Misfit Toy Maker
* Place and Build a Toy Factory
* Collect from the Toy Factory 10 Times
Unfortunately, this goal requires you to build a new community building in your town, so I hope you have enough room to do so. The Toy Factory sits on a 4x4 square plot of land, and would normally cost 1.25 million coins to buy in the market, although there are rumblings that you'll receive one for free in your inventory once you start these goals (I personally didn't receive one, but whether that's a glitch, or by design I can't say). The building adds a whopping 3,750 citizens to your maximum population cap, and requires 12 staff members to complete. That is, you'll need to ask 12 friends to help you complete the construction of this one, so I hope they're helpful! For finishing this first goal, you'll receive 2,800 coins as a reward.
Toy Soldier
* Ask friends for 12 Toy Blocks
* Upgrade Toy Store to Level 2
* Place 20 Hearts in your city
As we've told you before, the Hearts are markers you can place in your town to let your friends know exactly which items to interact with whenever they visit. You can add them to your town by accessing the "Get Help" button in the cursor menu in the bottom right corner of the screen. As for upgrading the Toy Store, you can find a complete guide to doing so right here. Finish this goal and you'll receive 1,400 Goods.
Playtime is Over
* Ask friends for 15 Wooden Duckies
* Build Toy Tower
* Collect from Toy Tower 15 Times
The Toy Tower is a new business that costs 1.75 million coins to purchase from the store. Hopefully we'll receive a free one of these as well, but if not - we've been warned! Once built, it requires a whopping 475 Goods to operate, and will supply you with 2,393 coins by default when collecting its profits, if you don't surround the building with payout bonus decorations. As for the Wooden Duckies, just ask your friends to send them to you, and you'll eventually finish this one off (not that it'll be easy, but it's not impossible either). Finish this final Toy Maker goal and you'll receive 100 XP. Whether or not that's worth all of the Goods you've spent on your Toy Tower or not will be up to you.
At this point, you will have finished helping the Toy Makers in your run for Governor, but still have one more group to help before Act 2 of this new political feature will start. We'll make sure to let you know what that final part entails as soon as we know more, so keep checking back.
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of these Toy Maker goals? Are they too complicated to be in the middle of a larger feature, possible causing some users to get stuck, or do you appreciate such a challenge? Sound off in the comments.
Hiển thị các bài đăng có nhãn cityville goals. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn cityville goals. Hiển thị tất cả bài đăng
Thứ Tư, 5 tháng 10, 2011
Thứ Bảy, 17 tháng 9, 2011
CityVille Neighborhood Goals: Everything you need to know
To go along with the launch of the newNeighborhoods feature in CityVille, there's also a goal set to complete as well. If you remember, these Neighborhoods allow you to store homes for easier bulk access, and also just to generally save space (a huge factor in the game to this day). This goal series starts with one called Neighborhood Watch! (or, "On the House," if you prefer), which sees you simply placing a Neighborhood into your town to get used to the feature.
Neighborhood Watch!
As we told you in our guide to Neighborhoods, they come in three varieties (currently) and range in price from 10,000 to 20,000 coins, depending on the kind of home you are trying to store (basic residences, apartments or vacation homes). Once you complete the construction of the Neighborhood, you'll be given these two storage spaces for free, so just fill them up and complete the goal! You'll receive a cute Garden Gnome decoration as a prize.
Block Party
Luckily, there's a "Place" button right next to this final task, so you don't have to search through your inventory to find the Garden Gnome manually. In the meantime, you'll need to ask a single friend to help you open up that new slot in your Neighborhood so that you can store your third residence. Finally, the Event Posters can be earned by posting a general news item to your wall. For finishing this second goal, you'll receive a Family Home residence, which gives you 90-170 population.
Movin' On Up
As we told you in our guide, to unlock the next block of your Neighborhood, you'll need to collect building materials with the help of friends. Once you've unlocked the second block, you'll also need to gather more staff to unlock the final slots on that block, and then fill it completely with homes. Finishing this goal gives you the Neighborhood Watch item, a watch-tower that takes up a 2x2 area on your land and provides a 5% bonus to surrounding buildings.
Welcome Wagon
This goal will likely take you the longest to complete, as it requires collecting even more building ingredients than before, and even more staff to completely fill one neighborhood to its max of 15 houses. Finishing off this final goal of the series gives you the Deluxe Tree House.
All in all, these goals don't really require rushing, but as I'm sure most of you will likely want to build Neighborhoods for your own space-saving plans, you'll eventually finish them off with time.
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of the Neighborhood feature in CityVille? Do you like the rewards for these goals? Sound off in the comments.
Neighborhood Watch!
- Build a Neighborhood
- Place 2 Residences into a Neighborhood
As we told you in our guide to Neighborhoods, they come in three varieties (currently) and range in price from 10,000 to 20,000 coins, depending on the kind of home you are trying to store (basic residences, apartments or vacation homes). Once you complete the construction of the Neighborhood, you'll be given these two storage spaces for free, so just fill them up and complete the goal! You'll receive a cute Garden Gnome decoration as a prize.
Block Party
- Ask for 6 Neighborhood Event Posters
- Place one more Residence into your Neighborhood
- Place a Garden Gnome Decoration
Luckily, there's a "Place" button right next to this final task, so you don't have to search through your inventory to find the Garden Gnome manually. In the meantime, you'll need to ask a single friend to help you open up that new slot in your Neighborhood so that you can store your third residence. Finally, the Event Posters can be earned by posting a general news item to your wall. For finishing this second goal, you'll receive a Family Home residence, which gives you 90-170 population.
Movin' On Up
- Unlock Block 2
- Fill Block 2
As we told you in our guide, to unlock the next block of your Neighborhood, you'll need to collect building materials with the help of friends. Once you've unlocked the second block, you'll also need to gather more staff to unlock the final slots on that block, and then fill it completely with homes. Finishing this goal gives you the Neighborhood Watch item, a watch-tower that takes up a 2x2 area on your land and provides a 5% bonus to surrounding buildings.
Welcome Wagon
- Ask for 8 Neighborhood Bake Sale Goodies
- Build a second Neighborhood
- Fill one Neighborhood
This goal will likely take you the longest to complete, as it requires collecting even more building ingredients than before, and even more staff to completely fill one neighborhood to its max of 15 houses. Finishing off this final goal of the series gives you the Deluxe Tree House.
All in all, these goals don't really require rushing, but as I'm sure most of you will likely want to build Neighborhoods for your own space-saving plans, you'll eventually finish them off with time.
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of the Neighborhood feature in CityVille? Do you like the rewards for these goals? Sound off in the comments.
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